![]() Your character description should look something like this: You will be able to see their 3D world model otherwise known as a playermodel or character model. See: Entering the In-Game World) character description, and whether or not you recognize them. Looking at someone's character will display their name, (Only if the character you're looking at knows you. These options will be the main thing about your player, viewable by everyone else in the game world. Upon clicking it, you will be returned to the Main Menu of Garry's Mod.Īfter selecting the 'New Character' option of the Clockwork menu, a screen will prompt for you, showing you your basic character options, being: Settings will display another screen that will list several changeable user preferences such as camera distance, the third person option, HUD options, and more. Keep in mind that there is no feature for saving, and therefore, saving is not required for roleplay. ![]() The Load screen will display all of your previously created characters. Load character will bring up another GUI (Graphical User Interface), or in other words, another screen. New Character will prompt you to begin a character creation screen. ![]() These buttons are straightforward and perform what they are meant to. The menu will vary depending on the owner's preference or the RP platform (Nutscript, Clockwork etc.) The appropriate main menu typically consists of Upon joining, you will be prompted with a simple main menu. Don't worry, they won't ask anything personal. This will result in you having to rejoin the server again. Answering as truthfully/accurately as possible is important, because the far majority of Clockwork servers are made to boot players who get even a single question wrong. When you first join a Serious Roleplay server you will most likely encounter a questionnaire or mini quiz regarding roleplaying expectations after a 2-7 minutes join time depending on your computer speed, internet speed, and server capacity (addons, players, and the amount of RAM on the server). Most content resides inside of a collection created by the owner, so you can usually just search the community's name or abbreviation under Workshop collections. Make sure to download all server content, which you can usually find by contacting the owner.
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